Nobody tells her what to think. Nobody.
DAZ Studio 4.9 Pro
Miriam is the fourth and final of my Iray girls. Of the four (Sasha of “Not That Easy”, Lindsey of “The Drop”, and Amber of “Defiance” being the others), Miriam is the least likely to have her clothes ripped off. She does the ripping, understand? I mean, ever since I hired her, she’s spent her time in punk rock clubs over in Dallas dancing to loud Swedish noise.
Miriam began as an FWSA Paloma, certainly not the figure Fred Winkler had in mind for a badass. I loved Paloma’s face, so she was chosen. Her body was upgraded to Good Girl Art standards. Her skin is the base that comes with Zev0’s Skin Builder 3.
I say Miriam is the final because I’ve exhausted all my merchant resource skins. I prefer using merchant resource skins on recurring characters, to avoid that “I’ve seen her somewhere else” syndrome. That’s a pity. There are several other characters sitting in my content folder that I’d love to bring out on at least a semi-permanent basis, particularly Digital Touch’s Viona and Trish by Kayleyss. Perhaps if I can find a merchant resource skin that won’t break the budget. Them thangs ain’t cheap.
Character studies can be boring. Time for the ladies to swing into action.
By the way, Stonemason’s Urban Future 5 must be the most versatile set ever designed. It has so many nooks and crannies that I could make 100 different renders using it and never use the same spot twice.
Hey you! Welcome to my page. I'm a writer of fantasy fiction and creative non-fiction, fiddle player and 3D artist. My 3D art helps me develop my stories, as well as illustrating the series I'm writing, The Adventures of Aura Lockhaven.
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