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About Digital Art / Hobbyist NATHANOMIRMale/United States Recent Activity
Deviant for 4 Years
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Newest Deviations

Defiance :iconnathanomir:Nathanomir 11 14 Not That Easy :iconnathanomir:Nathanomir 14 8
Mature content
A Timely Rescue? :iconnathanomir:Nathanomir 55 27
Happy 2017 :iconnathanomir:Nathanomir 19 5 A Path of Stones :iconnathanomir:Nathanomir 8 5
Mature content
Flashback :iconnathanomir:Nathanomir 13 5
The First Rule :iconnathanomir:Nathanomir 29 12 Last Seen :iconnathanomir:Nathanomir 34 18 Stand Down :iconnathanomir:Nathanomir 7 4 Aura Lockhaven Closeup :iconnathanomir:Nathanomir 7 6 Passing the Staff :iconnathanomir:Nathanomir 18 17 Anna :iconnathanomir:Nathanomir 24 6 Dandelions - Barbara :iconnathanomir:Nathanomir 7 6 Sarethian Seven: Yveramore :iconnathanomir:Nathanomir 9 3 Sarethian Seven: Tannerra :iconnathanomir:Nathanomir 5 0 Sarethian Seven: Noishante :iconnathanomir:Nathanomir 15 3

Favourites

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Xoe :iconscottworldwide:Scottworldwide 157 15
Mature content
LeaningOnChair2 :iconjpayne2017:JPayne2017 151 21
Powerpuff Sailors :iconsakimichan:sakimichan 23,138 680 Iray Human SETTINGS FREEBIE By Florentmoon :iconflorentmoon:Florentmoon 117 50 Barbarian2 :iconjpayne2017:JPayne2017 119 8
Mature content
Luxury is empty :iconsurreal-muse:Surreal-Muse 52 28
Hairshader6 :iconjpayne2017:JPayne2017 200 35
Mature content
Talisa - A Spiritual Experience :iconangieangelfish:AngieAngelFish 129 43
Mature content
Kiren :icon3d-naama:3D-Naama 189 29
Journal
[Tutorial] Indenting Skin Where It Touches Objects
(I will link a YouTube version when I have one.  Hopefully I can fix my mic's current issues soon.)
Today I'm going to show you how to force a figure in Daz Studio to indent when in contact with clothes, ropes, or other objects.  This is not a feature of the program at the moment (figures having physics is still a long way out, I suspect).  We can use a kludge to make it happen.
I was asked about this via PM, and I realized I hadn't actually tried it on the assumption that it would not work.  When I did try it, it actually DID work.  It's very unstable and somewhat crash-prone in my testing, and the higher poly the colliding object is the more unstable it is, but it works.
Here is the workflow I used.
1.  Load a figure into the scene.  I don't know if the geometry of Generation 4 is too different or not, but it might still work.  Definitely any Genesis figure will.
2.  Set up everything else in your scene: the clothes, the props, the lightin
:iconSickleYield:SickleYield
:iconsickleyield:SickleYield 60 49
Mature content
polls :iconlaspe:Laspe 48 130
Mature content
Demon's Due Teaser Image 11 :iconfaile35:faile35 108 27
Bicycle9 :iconjpayne2017:JPayne2017 18 7
Mature content
Soo-Yei and Yeon-Mi - Room For Two :iconangieangelfish:AngieAngelFish 152 46
Mature content
Elora - Enchanting Sights :iconangieangelfish:AngieAngelFish 141 33
Mature content
PinUp Walkout :iconfransmensinkartist:FransMensinkArtist 461 69

Activity


If a woman, or man for that matter, wants a tanline, all she or he needs to do is put on a bathing suit and go to the pool for an hour. If she or he wants to speed things up, she or he applies baby oil instead of sunscreen.

It takes about that much time to make tanlines in 3D. At least, the way I do it.

I make my own from the diffuse map for the torso. I bought V3Digitime's tan lines for G3F, but they look too sharp. If you've ever had a tanline, you know that they fade from tanned to pale. Those bathing suits, or tee shirts, move around. However, his set makes great masks for making my own tanlines.

It's actually easy. Most of my girls have tanned skins to begin with. So, I lighten them in GIMP. Then, I erase everything that isn't hidden by V3D's tanlines overlay. Then, I use the soft brush to erase right next to the lines.

So, Sasha, Amber, and Lindsey now have tanlines. Which will show up soon, in either your favorite Iray or Reality versions.
  • Listening to: The new refrigerator
  • Reading: "A Knight of the Seven Kingdoms"
  • Watching: I ain't got no TV, Lt. Dan
  • Playing: Ain't got the time
  • Eating: Tobacco
  • Drinking: Bourbon
It's a funny thing about PBRs ... and whenever I see PBR, I think of Pabst Blue Ribbon beer, which in my college years was a trailer park brew available for my kind of money, not an overpriced hipster delicacy. It was my grandfather's standard greeting whenever I'd walk into his home. "What'll you have? Pabst Blue Ribbon?" Uh ... Where was I? Oh, yes. PBRs, meaning Physically Based Rendering. To be similar rendering engines, Reality and Iray handle skins in opposite directions. A girl who looks nice and tanned in Iray, looks like a ghost in Reality. A girl who looks nice and tanned in Reality, looks like she fell asleep on the beach, without sunscreen, in Iray. It's just the nature of the two beasts.

One solution is to make two sets of maps for each of my characters. Not too difficult, but also not satisfying. The other solution is to make two separate casts of characters, one for Reality and another for Iray. That is what I chose to do. Actually, I have three casts of characters, and it fits my odd take on the two engines: Reality for fantasy, Iray for sci-fi.

In Reality, I have my custom morphed slider-by-slider, you could actually meet these ladies in any mall, realistically shaped Aura Lockhaven and the Sarethian Seven. They're illustrations for written works, so I want them to be as natural as possible.

Also in Reality, I have my fantasy lineup. They're based on either Fred Winkler or Devious Dolls figures. I like the faces. I gave them figures patterned after Playboy Playmates of the 1980s. So far, only Tori has made an appearance, but the other eight are about to.

For Iray, I made five new characters: Sasha, Amber, Lindsey, Miriam, and Claire. They're also FW or DD figures. Sasha made her appearance in "Not That Easy," while Amber debuted in "Defiance." Their figures are based on Good Girl Art; in other words, greatly exaggerated, but that fits the sci-fi, dystopian aesthetic. At least, in my mind.

I suppose the Dandelions cast qualifies as a second Iray cast, but they're title specific and won't do any crossover work.

Now, here's where the problem lies. I'm working up some pinups of the Iray cast. They just seemed to beg centerfold scenes, sans clothing. But my mind doesn't work that way. I'm so used to the Frank Frazetta concept of action and drama, that a pinup seems, well, tame. I keep thinking, "This girl kneeling on the bed ought to be doing something! She should be holding a sword, a gun, or a severed head or something!" Well, pinups don't work that way. Pinups aren't about drama; they're about glamour and the beauty of the model.

But it seems so strange!

At least a dagger?

No?

This is all good for my discipline and expanding my artistic consciousness.
  • Listening to: Silence, ah!
  • Reading: Next by Michael Crichton
  • Watching: I ain't got no TV, Lt. Dan
  • Playing: Ain't got the time
  • Eating: Tobacco
  • Drinking: Ice Tea
This post is not a comparison of the two rendering engines. It is, instead, a philosophical look at how the two engines work in my somewhat convoluted brain, and what they inspire.

I've been working with Reality since 2013. I know it inside and out. During most of that time, I made fantasy renders. It's my genre.

Last year, I used Iray to make 27 pages of a graphic novel. I used it because it was fast. Reality is slow. If I'm working on a graphic novel, I want to make a page a week, not one panel. That comic was a post-apocalyptic story, Dandelions. I put it on hold as it overtaxed my machine.

So. Now. I have a machine that sneezes at Reality and can handle up to four G3Fs in one scene in Iray. What am I doing?

In Reality: fantasy, barbarian, modern, and glamour.

In Iray: post-apocalyptic, science fiction, dystopian, and glamour.

I have no idea why I associate Realty with swords and Iray with machineguns, but I do.
  • Listening to: Coyotes insulting each other
  • Reading: This page, duh
  • Watching: This screen
  • Playing: Ain't got the time
  • Eating: Tobacco
  • Drinking: Bourbon
Defiance
She would rather die than be taken back, but dying isn't as easy as it used to be.

DAZ Studio 4.8 Pro (composition and texturing) -> DAZ Studio 4.9 Beta (lighting and rendering)

I'm abusing the snot out of Stonemason's Urban Future 5.
Loading...
Not That Easy
She just isn't that easy to bring in, much less take out.

DAZ Studio 4.8 Pro (composition and texturing) -> DAZ Studio 4.9 Beta (rendering)

The first serious Iray work on my new computer. This took 90 minutes to render, but it's deep set with complicated lighting. I can work with 90 minutes, easily. I must admit, Iray is impressive.
Loading...
If a woman, or man for that matter, wants a tanline, all she or he needs to do is put on a bathing suit and go to the pool for an hour. If she or he wants to speed things up, she or he applies baby oil instead of sunscreen.

It takes about that much time to make tanlines in 3D. At least, the way I do it.

I make my own from the diffuse map for the torso. I bought V3Digitime's tan lines for G3F, but they look too sharp. If you've ever had a tanline, you know that they fade from tanned to pale. Those bathing suits, or tee shirts, move around. However, his set makes great masks for making my own tanlines.

It's actually easy. Most of my girls have tanned skins to begin with. So, I lighten them in GIMP. Then, I erase everything that isn't hidden by V3D's tanlines overlay. Then, I use the soft brush to erase right next to the lines.

So, Sasha, Amber, and Lindsey now have tanlines. Which will show up soon, in either your favorite Iray or Reality versions.
  • Listening to: The new refrigerator
  • Reading: "A Knight of the Seven Kingdoms"
  • Watching: I ain't got no TV, Lt. Dan
  • Playing: Ain't got the time
  • Eating: Tobacco
  • Drinking: Bourbon

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Nathanomir's Profile Picture
Nathanomir
NATHANOMIR
Artist | Hobbyist | Digital Art
United States
Hey you! Welcome to my page. I'm a writer of fantasy fiction and creative non-fiction, fiddle player and 3D artist. My 3D art helps me develop my stories, as well as illustrating the series I'm writing, The Adventures of Aura Lockhaven.

You can follow me here, my webpage, my facebook, or my blog.
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:iconlaspe:
Laspe Featured By Owner Jan 22, 2017  Hobbyist Digital Artist
:wave: Wishing you a Happy Birthday!

(Cheers!) Emoticon 
Reply
:iconnathanomir:
Nathanomir Featured By Owner Jan 22, 2017  Hobbyist Digital Artist
Thank you, good sir.
Reply
:iconei9:
ei9 Featured By Owner Jan 19, 2017
Early Birthday wishes to you Nathan my man and may it be so ULTRA EPIC sweet!
Reply
:iconnathanomir:
Nathanomir Featured By Owner Jan 19, 2017  Hobbyist Digital Artist
Well, thank you very much! This year is going to be Homeric! :D
Reply
:iconangieangelfish:
AngieAngelFish Featured By Owner Dec 22, 2016  Hobbyist General Artist
Soo-Yei And Yeon-Mi thank you for
enjoying their picture together :love:

Mature Content

Soo-Yei and Yeon-Mi - Room For Two by AngieAngelFish
 
They love your attention so 
Please come back again soon :hug:
Reply
:iconnathanomir:
Nathanomir Featured By Owner Dec 22, 2016  Hobbyist Digital Artist
YAY! Would it be disingenuous of me to say it was my pleasure?
Reply
:iconangieangelfish:
AngieAngelFish Featured By Owner Dec 22, 2016  Hobbyist General Artist
Not at all ;)
It would be unwise to resist XD
Reply
:iconangieangelfish:
AngieAngelFish Featured By Owner Dec 21, 2016  Hobbyist General Artist
Elora thanks you kindly for your favourite Love

Mature Content

Elora - Enchanting Sights by AngieAngelFish
 
Please come back soon to see her again Hug
Reply
:iconnathanomir:
Nathanomir Featured By Owner Dec 22, 2016  Hobbyist Digital Artist
EEEE! I'm getting thanked by pretty girls!
Reply
:iconangieangelfish:
AngieAngelFish Featured By Owner Dec 22, 2016  Hobbyist General Artist
Hehehe :love:
Better watch out they don't take no for an answer ;) 
Reply
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